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developmenteras:bhbeta [2025/11/17 17:18] 138.201.203.78developmenteras:bhbeta [2025/11/25 16:16] (current) – replace the low-res icon with the icon used for the majority for the february-april stage of bh beta. 138.201.203.78
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 ~~NOTOC~~ ~~NOTOC~~
-===== Brick Hill Beta Legacy =====+===== Brick Hill Legacy Beta =====
 ---- ----
 {{infobox> {{infobox>
-name = Brick Hill Beta Legacy +name = Brick Hill Legacy Beta 
-image = aaaaaaaaaaaaaaaaaaaa.webp+image = bhlatebeta.png
 Development lifespan = November 2016 - October 2017 Development lifespan = November 2016 - October 2017
-Initial release = Alpha releaseFebruary 2017         Public releaseApril 2017+Alpha release February 2017          
 +Public (initial) release April 2017
 Game Engine = Gamemaker 8.1 Game Engine = Gamemaker 8.1
 Developer = Mooshimity Ltd. Developer = Mooshimity Ltd.
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 <box 60% blue>**This is an article of one [[:brickhill|Brick Hill]] Development era. If you want to take a look on other development era, please refer to [[:developmenteras|Development Eras]] article.**</box> <box 60% blue>**This is an article of one [[:brickhill|Brick Hill]] Development era. If you want to take a look on other development era, please refer to [[:developmenteras|Development Eras]] article.**</box>
  
-<box 60% orange>FIXME **- This article needs more information.**</box>+<box 60% orange>FIXME **- This article needs even more information, specifically regarding how beta clients worked plus archive.org download links to them.**</box>
  
-**Brick Hill Beta Legacy** was a mainline client originally released to the private beta in February-March 2017 by brick-luke.+**Brick Hill Legacy** (Beta) was a pre-mainline client in development originally released to the private beta in February-March 2017 by brick-luke. While the classic codebase retained until October 2017 this exact development era of [[:brickhill|Brick Hill]] had many changes including the main concept of how Brick Hill Legacy should work.
  
 +=== Main comparisons (between Role Block and Brick Hill Legacy Beta) ===
 +  * Own format of sets (known as ''.brk'' format)
 +Before moving to the set structures, Brick Hill (as of ''0.0.0.2'') has used the built-in GameMaker's function ''execute_file()'' for executing the whole file (which is saved as ''testgame.brk1'' as a backup set) and ''place_brick()'' for creating ''obj_brick'' objects.
  
-==== Set structure ==== +  * Multiplayer (originally implemented via GameMaker's MPlay, later rewritten with use of Http Dll 2((https://www.maartenbaert.be/game-maker-dlls/http-dll-2/)) GameMaker extension). 
-It was: +  * Physics (implemented with the help of GMNewton GameMaker extension) 
-<code> +  * Tools
-[environment] +
-ambient=ffffff +
-baseplate=100 +
-ground=19d900 +
-[bricks] +
-" brick1=" 0 0 0 100 100 0 2392627 1 1 +
-" brick2="-2 0 1 1 4 0 1 1 +
-" brick3="-2 4 12 3 0 7757887 1 1 +
-</code>+
developmenteras/bhbeta.1763396305.txt.gz · Last modified: by 138.201.203.78