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| hosting:node-hill [2025/12/10 10:00] – [Features] blamedenny | hosting:node-hill [2026/01/28 09:11] (current) – [Known vulnerabilities] blamedenny |
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| ==== Known vulnerabilities ==== | ==== Known vulnerabilities ==== |
| * Movement hack | * Movement hack |
| Basically speaking, [[developmenteras:bhlegacy|Brick Hill Legacy]] movement network packets can be abused via client patching. However, Node Hill (alongside with GameMaker host) does not verify the player inputs and writes the position data((x,y,z and z rotation)) like nothing weird has happened. As a result, the player is able to go through anything with the speeds he has set up during such patching. | [[developmenteras:bhlegacy|Brick Hill Legacy]] movement [[hosting:netpackets|network packets]] can be abused via client patching because Node Hill (alongside with GameMaker host) does not verify player movement inputs and writes the position data((x,y,z and z rotation)) like nothing weird has happened. As a result, the player is able to go through anything with the speeds he has set up himself. |
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